Monday, March 6, 2017

ALL Intro into Unity 5 VIDS

First I set up my project and got all the files I needed to it. Importing the assets and textures.

Creating a Prefab
So creating a prefab is nice because when you make a change to one type of object you can change all of that same type of item. Which can make a very easy workflow. 

Creating Material
Again having the prefab made this very easy. Also if an error comes up under the maps make sure to click fix now Unity should take care of the rest. 



Creating Terrian

MLH: My initials on the map

All of my files were lost due to the destroyd flash drive....



Ok so over all there is something weird with this. Everything is working.... like I know it shouldn't be because I remember everyone saying that I didnt and that soime even went and got the scripts from the exasreise files and it still wasnt working. But I think this version of unity that I have liked reconoesed the old code and pops up with a "do you want to update this code" every time I say yes and it works... Im confused...



I made the mesh collier and then made hit the button rigged body so that it will drop to the ground. 


Then I placed the fire on the torched and then parented it and made it kenctic so that it will fall with the base.


 Make a game object. Getting the hand in place to hold on to the torch. Then parent it. 




Making the script for the game Object. 


Creating the code for torch trigger. 


So you can pick on the torch and doesn't mess with the collider of the player. 



Changing the gravity modifier for the smoke and then made sure that the position was on local so that when it is picked on the the flames will not lag be hide. 








No comments:

Post a Comment